ColonD CarRace is a simple Top-Down Race simulation written in C++. Box2D is used as the physics engine in this project which enables us to handle collisions and get the ray tracing feature used in the sensors on the car.
The main aim of this project is to drive in a race track autonomously. This game assumes that there are no noise in the sensory data and the car drives forward with constant velocity. The actions that can be done by the driver is to Steer Left, Steer Right or Drive Straight. Each simulated sensor also has a maximum range which is 8 units in this version of the project.
So far, the following drivers have been implemented in this project
You can see a demo of the Artificial Network Trained to drive the car from the following YouTube Video:
Tn-seq Explorer allows users to explore and analyze Tn-seq data for prokaryotic (bacterial or archaeal) genomes. It implements two alternative methods for identification of essential genes and provides additional tools to investigate the Tn-seq data. The...
Small project to transliterate Finglish Word into Persian